3 serial delays with offset in ms, do they repeat themselves?

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If I have 3 serial delays, do they repeat eachother if I set different offsets Without feedback?
What do they do?

1.repeating just position zero and if yes how much of this position?

2.repeating everything which is before.

Thanks for help!

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The delays later in the chain will pick up the delays earlier on and play them back. If you want to avoid that, you can stack them in parallel, 100% wet, along with an unaffected signal path. It's trickier to set the levels on it, but you'll get different offsets that are separated from each other.

Or you could use a multitap delay.

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I ask because I dont understand the resulting sounds.

My thinkings:
If I have each delay on 50/50 wet and I have NO feedback and different delay times, the dry signal should pass and the processed one has an offset. So it goes out of the way of each delay because of different times.

I ask because I use with the delay FX like distortion and dont understand what is going on...

(Sry for bad english)

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Let's make an example. Three serial delay's with times D1=300, D2=400 and D3=500 ms.

Then I would expect:

After D1 : signals at 0 and 300 ms (original and echo).
After D2 : signals at 0, 300, 400 and 700 ms.
After D3 : signals at 0, 300, 400, 500, 700, 800, 900 and 1200 ms.

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Chris-S wrote:Let's make an example. Three serial delay's with times D1=300, D2=400 and D3=500 ms.

Then I would expect:

After D1 : signals at 0 and 300 ms (original and echo).
After D2 : signals at 0, 300, 400 and 700 ms.
After D3 : signals at 0, 300, 400, 500, 700, 800, 900 and 1200 ms.
Correct, but we must add that the mix on those all are set to 50/50. At least not 100% wet. If they are all set to 100%:

After D1: one signal at 300ms
After D2: one signal at 700ms
After D3: one signal at 1200ms

Now you can play around which delay has 100% or 50% (or another value, although another value just means different volumes). D1 = 100%, D2 = 50%, D3 = 100%
After D1: one signal at 300ms
After D2: two signals at 300ms and 700ms
After D3: two signals at 800ms and 1200ms
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That is clear. To make it easy my example assumed 50% dry/wet, so same level for the echos.

And if you have delay times like D1=100ms, D2=200ms, D3=300ms then you get superpositioning of echos which may cause phasing (in this example at 300ms). :)

Also note that the sequence is not important, so D1->D2->D3 gives same result as D3->D2->D1.
(Don't know if this is also valid for the case of not 50% dry/wet).
Last edited by Chris-S on Tue Apr 28, 2015 11:46 am, edited 1 time in total.

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Chris-S wrote:That is clear. To make it easy my example assumed 50% dry/wet, so same level for the echos.

And if you have delay times like D1=100ms, D2=200ms, D3=300ms then you get superpositioning of echos which may cause phasing. :)
If the superpositioning is exact and the sound unaltered, let's say due to some analog flavor, saturation, or filtering or whatever, there should not be any phase issues. It would just get louder. That's what should happen with "clean" delays.
Image stardustmedia - high end analog music services - murat

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